@michaelradzi4305

You are like Mikolaj Kopernik for sim racing, your invitation way of different perspective changed the world .
 Ladies and Gentlemen I nominate this genius to sim racing awards. For his contribution to development. 

Keep going wish you all best 2025

@M-A-F

After reading your reply to my comment about the static wheelbase and monitors on your other most recent video about how you build your rig, I was really happy to see you explain this in more detail in this video.
I love the way you think outside of the box and have a natural way of explaining your findings. Thank you. πŸ™
Best Sim Racing channel on YouTube 😎

@maumom-x6z

Thanks for the explanation. in these 20 years I have built 4 different simulators. the last one has a sfx150 movement system. The problem was that to avoid hitting the monitors, I had to keep the farthest position. After watching your videos for a few months now, I followed your advice. steering wheel and gearbox detached from the motion station. I find the system much better and more realistic. I wanted to thank you for this!

@slowster2945

I always thought everything should be on one platform, but I knew it always looked odd. As soon as you cut to you in your IRL road car it hit me and was obvious right away. GENIUS.

@reviewforthetube6485

Its so nice to see a motion rig thats truely dialed in and not just aggresively throwing you around. This looks smooth and very clean. I really like how you did it. Clearly its working because it doesnt usually look like the movement is that nice. It seems so so natural instead of just jumpy and twitchy.

@ChevyBuddy

My thoughts exactly. Everybody called me crazy whenever I mentioned that seat movers are actually closer to replicating what's going on in a real car than full motion rigs, especially when the monitors are static. It's absolutely unrealistic and feels totally weird, seeing you and all of your equipment move while the virtual car / screens stay static. Thanks for the video! Great setup.

@TheOfficialOriginalChad

This is a prime example of immersion vs realism. 

In a race car, we do everything to secure the driver in place. This is partially safety oriented, but it also has a huge effect on driver input. By only looking at steering and brake telemetry I can tell you which one has a 5 point harness and which one has a stock belts. Any energy and focus spent on dealing with your body moving around could be spent on driving smoothly and precisely. 

That said, this 100% has my approval because it does in fact simulate and prepare the driver better for the real life experience.

@joseppc6802

I AGREE 100%
It is absolutely right and the only solution to get real inmersion. I’ve done it after seeing your first video a year or so ago and never going back to alltogheter set up. I had a 2DOF platform, next level motion seat mover V3 and never got this level of immersion.
I put the ultrawide monitor and shifter attached to the corner’sroom to save some aliminium profile and get more rigidity and works fine. Thanks for your videos. You are the best, period!!

@nix3860

I had never noticed that wheelbase does not move. You are right about the movement of the body to the car..Another fanstic video. Thank you.

@pontinha

Wow! That's mind boggling. This has never crossed my mind, but one thing I've always is that maybe on the long run the monitor would start breaking down after so much shaking. Not sure if that's reason for concern, that's how I feel.

Thanks for taking the time to explain it. Excellent video, as always!

@johny79action

Your logic makes total sense, as a fellow fleshbag that squishes under G-force I can understand this concept and why it feels natural. It even looks way better than most motion rig videos I've seenalso :).

@dennisk5073

There are two things you can do. First detach Monitors and Wheel from the motion or second build all together. In my opinion, these two options give you the most realistic feeling! I build a rig with all together, but the problem we will get is to prevent the monitors from the movement, what is not easy to achieve! So for me also either a seat mover or the motion platform for itself! Great Video and explanation! As always, your video is the best concerning this case. Keep up the good work 😊 Best wishes

@SimRacingSamurai

I love the build and the logic is sound with basic physics in mind. This can be replicated especially when drifting without a bucket seat (not recommended). You'd have to brace yourself using your knees on the door card and center console. The steering wheel definitely does not follow. This is one of the main reasons I haven't upgraded to motion yet but this points me in the right direction for a solution. Awesome you took the time to demonstrate for the viewers. Happy New Year bro!

@rz5090

You have the coolest rig set up I have seen, actually looks like you are in a car. 20 out of 10 stars!!πŸ˜‚πŸ˜‚

@racingprincipal

It's sounded strange at first, but after your demo in your car it's actually quite brilliant. Down side is I don't have motion platform cash for my rig

@Hummel_1980

Very interesting and inspiring approach. With a static wheelbase, I could finally lower the screens on my motion rig πŸ€”

Well explained and cleverly done πŸ‘

@rudivandermerwe7501

Thank you so much for this. Your content is always helpful and amazing. Keep it going.πŸ€™

@francescoabbruscato2556

Exactly my theory. Great!!!! That is the reason why I want to buy the newest qubic sistem that move only my seat.
Thx bro!!!!!

@delapecs9166

I have exactly the same Clio RS 203 Gordini as you. Now I just need to have the same cockpit ;-)
I love your solutions, it's obvious that you spend hours thinking about things.

@RPMhunter

Another factor to consider is Weight, as the motion platform only carries part of the cockpit theres less stress on the system resulting in better response times relative to the sim.